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Augments in Warframe are mods that can be used to alter how a Warframe’s ability function. They can be an essential part of loadouts, with many of them being considered must-have mods for powerful end game builds. In this guide we will run through all the Augment changes from update 25.6.0.
Warframe Augment Changes
Hysterical Assault – Hysteria Augment – Valkyr
- Let invulnerability linger for half a second when aiming to prevent getting downed immediately in high-damage areas
- Increased Range
Rising Storm – Blade Storm Augment – Ash
- Attacks by clones will raise the combo counter
- Include a passive benefit to extend the combo counter by a duration
Titanic Rumbler – Rumblers Augment – Atlas
- Increase to damage and speed
- Re-triggering the power will activate the taunt, as well as cause a knockdown effect
Hallowed Eruption – Hallowed Ground Augment – Oberon
- Additional passive ability that adds 100% to Hallowed Ground duration
- Always applies radiation status on detonation
Furious Javelin – Radial Javelin Augment – Excalibur
- Increase duration and damage on the buff
Tidal Impunity – Tidal Surge – Hydroid
- Increase the duration of the immunity buff
Magnetized Discharge – Magnetize Augment – Mag
- Include a passive benefit that increases power range for this Ability only
Muzzle Flash – Shooting Gallery Augment – Mesa
- For kills made by a player (self or ally) with Shooting Gallery activated, generate a blinding AoE when threshold is met
Explosive Legerdemain – Sleight of Hand Augment – Mirage
- Increase damage and status chance when triggered
Total Eclipse – Eclipse Augment – Mirage
- Increase range on the buff to other players
Piercing Roar – Roar Augment – Rhino
- Allow Roar to be recast when equipped
- Increase debuff duration based on equipped Mods
- Generate a stagger effect on enemies when the Roar hits
Contagion Cloud – Toxic Lash Augment – Saryn
- Allow buff to activate when enemy is killed by damage over time effects
- General increase on range and damage
Transistor Shield – Electric Shield Augment – Volt
- No additional energy drain when a shield is picked up by another player
- Increase damage conversion %
Target Fixation – Tail Wind Augment – Zephyr
- Remove buff after 2 seconds of being on the ground, instead of immediately
- Damage increase per target hit
Fireball Frenzy – Fireball Augment – Ember
Freeze Force – Freeze Augment – Frost
Smite Infusion – Smite Augment – Oberon
Venom Dose – Spores Augment – Saryn
Shock Trooper – Shock Augment – Volt
- Holding the casting button will send out a wave (much like similar, expanding Warframe Abilities) giving the elemental buff to every player it touches, including the caster
Sonic Fracture – Sonic Boom Augment – Banshee
- Armor Reduction is applied even if Ragdoll fails.
Smoke Shadow – Smoke Screen Augment – Ash
Piercing Navigator – Navigator Augment – Ivara
- Added 3m Punch Through to Projectile.
About the author

Aidan O'Brien
Aidan O'Brien has been playing games for over three decades and has been writing about them for five years. When not getting stomped on by the creations of Hidetaka Miyazaki, he enjoys spending too much time in Warframe, Destiny 2 and any other ARPG with a solid grind. When not writing, he is doing inexplicable behind-the-scenes magic for GAMURS Group.
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